I often wonder why we don't see onchain art on l2s.
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L2 issuance is tricky because there is no persistence of data. L2s settle after some time on L1. This is an aggregated update of all token balances over a period. The data that lead to these updates is discarded and not retrievable anymore.

That‘s why many are opposed to the L2 roadmap. Because if you issue truly onchain art there are essentially no guarantees that your work will still be available after some time.

We have the same problems with this for our delegations. Farcaster is building the Snapchain because of that.

It‘s (sadly) most likely that ETH researchers are unaware or incompetent about this use case.

Absurdly, with L1 call data being the alternative, ETH researchers are now also planning to make it more expensive to use. I made a fuss about it here in the comments but there seems to be very low interest in this https://ethereum-magicians.org/t/eip-7623-increase-calldata-cost/18647

I can understand ETH researchers too, they probably just want to scale the token trading.
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An important factor why there’s not a lot of onchain art on L2s is bc artists want their work preserved for the future. Also they want to signal quality. L2s are seen among artists as cheap second best solutions, fine for free open editions and such but not for their finest works. Ethereum mainnet is seen as the best quality, high value signal and the most likely your work will be preserved into the far future, bc that is an important factor to want to have your work fully onchain.
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